Development diary. Week 2
Soul Return » Devlog
We haven't done much this week, so there's not much to say.
Therefore, I will share what served as inspiration for the creation of the game. I wrote the plot under the influence of the works of Terry Pratchett (namely, a series of books about Death), in the visual style I was guided by Stardew Valley, and I decided to make the gameplay part similar to OneShot.
And now about the work done:
1. Written 3 dialogues with different characters (still in the process of adjustment).
2. Written melody for one of the endings.
Work rating for the week: 2/10
Soul Return
You have to lead a small soul through an ordinary, but very peculiar world.
Status | In development |
Author | Maxpace |
Genre | Adventure, Puzzle |
Tags | 2D, Atmospheric, Cute, Exploration, Multiple Endings, Pixel Art, Surreal, Top-Down |
Languages | English, Russian |
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