Development diary. Week 3
Soul Return » Devlog
The week was much better than last. Not weakly worn out with the portrait of the hero in the dialog box. I left a small collage in the comments.
And now about the work done:
1. Created a dialog box and several character portraits for dialogs.
2. Drawn 2 large objects for the new location.
3. The written music has been added to the game (it needs to be adjusted).
Work rating for the week: 6/10
Soul Return
You have to lead a small soul through an ordinary, but very peculiar world.
Status | In development |
Author | Maxpace |
Genre | Adventure, Puzzle |
Tags | 2D, Atmospheric, Cute, Exploration, Multiple Endings, Pixel Art, Surreal, Top-Down |
Languages | English, Russian |
More posts
- Development diary. Week 50Sep 29, 2024
- Now we have a page on Steam. Add to wishlist.Mar 23, 2024
- Some gameplayAug 04, 2023
- Development diary. Week 16Jul 30, 2023
- Forest secrets - Soul Return OSTJul 27, 2023
- Development diary. Week 15Jul 23, 2023
- Development diary. Week 14Jul 16, 2023
- Development diary. Week 13Jul 09, 2023
- Development diary. Week 12Jul 02, 2023
- Development diary. Week 11Jun 25, 2023
Comments
Log in with itch.io to leave a comment.
Portrait's in the dialog box look great and makes it super clear who is talking!
Thanks a lot. We tried to make it as clear as possible.