Development diary. Week 6
Soul Return » Devlog
During the week, not as much was done as we would like, but enough was done to consider it productive. Alas, there is not much to say. Therefore, keep the first concept of the main character (drawn over two years ago).
And now about work:
1. Work continues on redrawing cutscene frames.
2. Written 3 short melodies for the very first location in the game.
Work rating for the week: 5/10
Soul Return
You have to lead a small soul through an ordinary, but very peculiar world.
Status | In development |
Author | Maxpace |
Genre | Adventure, Puzzle |
Tags | 2D, Atmospheric, Cute, Exploration, Multiple Endings, Pixel Art, Surreal, Top-Down |
Languages | English, Russian |
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