Development diary. Week 7
Soul Return » Devlog
The week could have been very productive if we had not decided to relax at the end of it. Although, considering that we finished drawing a large object, which, under the circumstances, was created for almost two months, everything is not even bad.
And now what has been done:
1. Completed redrawing frames to match the size of the game (picture for comparison).
2. Started uploading a new location to the engine.
3. A large sprite has been drawn, which now needs to be animated.
Work rating for the week: 6/10
Soul Return
You have to lead a small soul through an ordinary, but very peculiar world.
Status | In development |
Author | Maxpace |
Genre | Adventure, Puzzle |
Tags | 2D, Atmospheric, Cute, Exploration, Multiple Endings, Pixel Art, Surreal, Top-Down |
Languages | English, Russian |
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