Development diary. Week 9
Soul Return » Devlog

This week just the week of the starting. A lot of things started, almost nothing finished. I am glad that at least we are not standing still, so we will have time to prepare a demo.
About the work done:
1. We started creating a mountain from tilemaps (yes, there will be a mountain in the game).
2. Finished sketching the cutscene frames (the very first one in the picture) and started redrawing them into a pixel version.
3. We started creating sounds for steps on different surfaces.
Work rating for the week: 4/10
Soul Return
You have to lead a small soul through an ordinary, but very peculiar world.
Status | In development |
Author | Maxpace |
Genre | Adventure, Puzzle |
Tags | 2D, Atmospheric, Cute, Exploration, Multiple Endings, Pixel Art, Surreal, Top-Down |
Languages | English, Russian |
More posts
- Development diary. Week 50Sep 29, 2024
- Now we have a page on Steam. Add to wishlist.Mar 23, 2024
- Some gameplayAug 04, 2023
- Development diary. Week 16Jul 30, 2023
- Forest secrets - Soul Return OSTJul 27, 2023
- Development diary. Week 15Jul 23, 2023
- Development diary. Week 14Jul 16, 2023
- Development diary. Week 13Jul 09, 2023
- Development diary. Week 12Jul 02, 2023
- Development diary. Week 11Jun 25, 2023
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